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This content update introduces a grading system for simulation gameplay, where players become student pathologists. You'll handle randomized causes of death, with your score reflecting the autopsy's flow, timing, accuracy, and stitching quality. Improved mini-games and scoring require precise and efficient techniques for the best results!
INTRODUCED GRADING SYSTEM
DETERMINE CAUSE OF DEATH
ENHANCED MINI-GAMES
DETAILED EXAMINATIONS
INTRODUCED GRADING SYSTEM
Your performance is evaluated through a detailed grading system. Scores are based on the thoroughness of your examinations, the accuracy of your cause-of-death determination, the efficiency of your workflow, and the quality of your final stitching.
DETERMINE CAUSE OF DEATH
In Autopsy Only Mode, you'll dissect three distinct cadavers, each with a range of ten possible causes of death. These causes are divided into two categories: seven generic causes applicable to all cadavers, and three unique causes, one per cadaver.
ENHANCED MINI-GAMES
Mini-games within this mode have been upgraded to enhance realism and challenge. These games simulate various aspects of the autopsy process, demanding mastery of specific techniques and improving overall efficiency.
DETAILED EXAMINATIONS
Perform both external and internal examinations meticulously. Every aspect, from initial inspection to final stitching, impacts your score. Pay close attention to details to ensure a thorough and accurate autopsy.